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Characters

Heroes and NPCs I worked on for the game. Using the feedback and direction I was given, I was tasked with the final character designs and game art and making sure the final models were suitable and ready to be animated.

Dwarf character unlock screen and final design.

Dwarf character unlock screen and final design.

Wrestler character unlock screen and final design.

Wrestler character unlock screen and final design.

Robot character unlock screen and final design.

Robot character unlock screen and final design.

Bodyguard character unlock screen and final design.

Bodyguard character unlock screen and final design.

Tiger character unlock screen and final design.

Tiger character unlock screen and final design.

Bard character unlock screen and final design.

Bard character unlock screen and final design.

Heroes of the Trine, their designs and how they appear in the game as unlockable characters.

Heroes of the Trine, their designs and how they appear in the game as unlockable characters.

Character silhoutte sketches and unused heroes.

Character silhoutte sketches and unused heroes.

Main villain concept art (left) and final ingame art (right).

Main villain concept art (left) and final ingame art (right).

Group drawings of the main enemy factions in the game: Undead, Spirits and Skeletons (for marketing).

Group drawings of the main enemy factions in the game: Undead, Spirits and Skeletons (for marketing).

Gatekeeper NPC concepts and final ingame art.

Gatekeeper NPC concepts and final ingame art.

Various NPCs ingame art.

Various NPCs ingame art.

Has-Been Heroes Launch Trailer (by Frozenbyte) - Showcasing some of the characters in action.